2023

ALTERNATE BAUHAUS

Human and machine intelligence has the potential to re-design objects and spaces of the past and generate an artificially alternate collection of reimagined (bauhaus) images. Present A.I. technologies can operate as synthetic imaginations of historic bauhaus principles and design ambitions to create a possible future. In imagining a possible future, the past becomes altered through our understanding of its contributions to an alternate present.

With the rapid development and accessibility of machine learning technologies, we are questioning what it means to be human and to be machine. The Bauhaus artistic response to rapid advances of machine technology and industrialization is applicable through visualization and production. This project is a response to radical advances in digital technology and visualization. Our investigation is situated in three periods: pre bauhaus, bauhaus, and post-bauhaus. Pre Bauhaus acknowledges both Henry Van de Velde’s designs and Loie Fuller's dances. Van de Velde focused on craft to understand function beyond aristocratic life. Loie Fuller emphasized that the human body extends beyond the physical form. Under Walter Gropius, the Bauhaus questioned the human, body, consciousness, intelligence and how these compare to or are diminished by new technology. The Bauhauslers continued the evolution of design and ideas of production in new contexts after the closure of the bauhaus school.

AI contributes and extends the Bauhaus institution exploring alternate versions of its dissemination through history and digitized gremlins of “bauhaus” design. Our alternate Bauhaus generates gremlins as disruptors that pose as originals through synthetic reimaginings of their function and materiality. The creation of gremlins is possible through the industrialized digitization of artificial intelligence databases. Databases can be trained to find formal connections between images of Bauhaus chairs, bodies, and textiles and gremlins that represent the function of sitting, dancing, or weaving. With synthetic imagination, mass production of standardized objects is superseded by new iterations that are infinitely re-generated, disseminated, and experienced visually at a mass scale. Our investigation is an effort to collaborate with AI as it challenges architectural notions of production and aesthetics.